Huntsman
| Level | 3 |
| Healt | 250 |
| Damage | - 100 |
| Ability | Immediately shoots a player if he makes noise |
| Detection |
Sound |
| Orb value | $3k ~ $7k |
| Strength breakpoint | 9 |
|
Strength breakpoint (Stunned) |
1 |
|
Attacks when crouched |
Yes |
Description
The Huntsman is a Level 3 Monster that resembles a blind old hunter, wearing a green jacket and wellies, and using a long hunting rifle as a walking stick. Despite his blindness, he remains an extremely lethal threat thanks to his heightened sense of hearing and instant-trigger reaction to sounds.
Behavior :
He wanders the area at a slow pace, tapping the ground with his rifle and occasionally humming softly. His lack of sight is compensated by his extraordinary auditory perception—he will immediately shoot at any noise, whether caused by players, moving objects, slamming doors, or other monsters. A single shot is enough to kill a player outright, dealing 100 damage and stunning them. The Huntsman can detect something as subtle as a player standing up from a crouch or rotating a valuable too fast.
He does not stay in one room for too long, but any loud disturbance—even from nearby areas—can cause him to deviate from his path and investigate. While he cannot touch or reach players hiding in furniture or standing in elevated places, he will still shoot toward any sound in the area.
He is vulnerable to stairs—if he attempts to descend them, he will trip and become briefly stunned.
Unique Trait :
Voice and text chat both count as in-game sound sources. Talking too loudly with your mic on or typing in chat near the Huntsman can cause him to change direction—or even fire at you.
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