R.E.P.O.Items > Explosive Weapons 


Items : Explosive Weapons

 

These weapons can be thrown or placed on the ground to allow you to deal damage to monsters from a distance. You can use some of these weapons to one-shot certain monsters without them even seeing you. This allows you to gain an advantage over them, especially at level 10 and above, where monsters are very numerous, and it is difficult to survive without a weapon to defend yourself.

 

All these Explosive Weapons have a single use, and cannot be reloaded: once used you will have to buy them again. In addition, each Explosive Weapon can only exist in a maximum of 3 copies at a time in the shop (except the Rubber Duck : max 1).


Grenade :

This weapon explodes a few seconds after being thrown, dealing damage to nearby monsters.

  • Damage : 160

  • Price : $3K

  • Range : 10m

 

Stun Grenade :

This weapon explodes with a white flash, stunning monsters for 15 seconds. It does no damage, but you can chain it with other weapons while the monster is stunned. (It doesn't work on Peeper)

  • Damage : 0

  • Price : $2K

  • Range : 30m

 

Shockwave Grenade :

This weapon explodes and knocks back nearby monsters. It deals no damage, but can do damage if monsters are knocked into a wall.

  • Damage : 0

  • Price : $2K

  • Range : 30m

 

Human Grenade :

This weapon explodes a few seconds after being thrown, dealing damage to nearby monsters. The only way to get this grenade is to get it from the secret attic of the Service Station.

  • Damage : 100

  • Price : $2K

  • Range : 10m

 

Duct Taped Grenade :

This weapon explodes and throws 3 Human Grenades, dealing damage. These 3 Human GrenadeS an be picked up, but will disappear at the end of the level. Like the Human Grenade, the only way to get this it, is from the secret attic of the Service Station.

  • Damage : 400 (4×100)

  • Price : $2K

  • Range : 10m

 

Explosive Mine :

This mine explodes and deals heavy damage to nearby monsters. It is activated 5 seconds after being placed. It can be defused & re-armed by approaching slowly and pressing E.

  • Damage : 200

  • Price : $3K

  • Range : 20m

 

Shockwave Mine :

This mine explodes and knocks back nearby monsters. It is activated 5 seconds after being placed. It can be defused & re-armed by approaching slowly and pressing E. (It can do damage if monsters are knocked into a wall.)

  • Damage : 0

  • Price : $3K

  • Range : 30m

 

Trapzap :

This mine closes in on monsters, immobilizing them for a while. It does no damage, but you can chain it with other weapons while the monster is stunned.

  • Damage : 0

  • Price : $3K

  • Range : 0m

 

Rubber Duck :

Once thrown, this weapon bounces off any surface, gaining speed with each bounce. Once it has gained a lot of speed, it will deal 50 damage to monsters in its path. Additionally, it has a 10% chance to explode with each bounce, dealing 250 damage to monsters only.

  • Damage : 50 (or 250)

  • Price : $16K - $20K 

  • Range : 10m